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AVC185 | 3D Modeling and Animation I | 3 Credits | |||||
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Basic concepts of 3D modeling. Anatomy of computer geometry; basic elements that make computer models-curves, surfaces, non-uniform rational basis spline (NURBS), and polygons. 3D translation, shading, materials, and rendering. A grade of C or better required in all Prerequisites. Prerequisites or Corequisites: AVC100 or permission of Instructor. |
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Course Notes: Modeling of props and rooms in Maya, figures in Zbrush. UV mapping, PBR textures, 3-point lighting, and rendering. |
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Class | Location | Delivery | Dates | Days | Times | Instructor | Availability |
33580
|
Dobson Campus
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In Person
Lecture/Lab
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08/20/2024 - 12/13/2024
Fall |
TuTh
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4:25 PM - 7:00 PM
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Closed |
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Notes: This course will be taught with multiple attendance options. Contact your instructor for more information. |