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AVC185 3D Modeling and Animation I 3 Credits

Basic concepts of 3D modeling. Anatomy of computer geometry; basic elements that make computer models-curves, surfaces, non-uniform rational basis spline (NURBS), and polygons. 3D translation, shading, materials, and rendering.

A grade of C or better required in all Prerequisites. Prerequisites or Corequisites: AVC100 or permission of Instructor.

Course Notes: Modeling of props and rooms in Maya, figures in Zbrush. UV mapping, PBR textures, 3-point lighting, and rendering.

Class Location Delivery Dates Days Times Instructor Availability
33580
Dobson Campus

AC 2S

In Person
Lecture/Lab
08/20/2024 – 12/13/2024

Fall

TuTh
4:25 PM – 7:00 PM

Brenden M Bannon

Class Started

Notes: This course will be taught with multiple attendance options. Contact your instructor for more information.

Students may attend class either in person or live online during scheduled class meetings. Contact instructor at: brenden.bannon@mesacc.edu for more information.

28605
Dobson Campus

AC 2S

In Person
Lecture/Lab
01/14/2025 – 05/09/2025

Spring

TuTh
4:25 PM – 7:00 PM

Brenden M Bannon

Open

5 of 20
Seats Available

Notes: This course will be taught with multiple attendance options. Contact your instructor for more information.

Class 28605 Students may attend class either in person or live online. Contact instructor for more information at: brenden.bannon@mesacc.edu