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AVC200 Animation and Interactivity 3 Credits

Animation and object-oriented programming concepts and techniques using industry standard authoring tools applied by the creative industry to animation productions, and interactive media. Introduction to animation and object- oriented programming concepts and techniques using industry standard authorizing tools. Includes tools used by the creative industry for animation productions and interactive media.

Prerequisites: A grade of C or better in AVC100 or permission of Instructor.

Course Notes: Using TouchDesigner or Adobe Animate software, students learn about fundamental forms of interactivity and how to utilize data to create (real-time and rendered) interactive animations. Intermediate utilization of 12 principles of animation, intermediate movement, keyframing, camera work & scene transition, introduction to visual storytelling, introduction to color theory in the context of storytelling, introduction to animation pipeline, introduction to programming, interactive experience planning & creation, sound design & storytelling.

Class Location Delivery Dates Days Times Instructor Availability
33582
Dobson Campus

AC 2S

Hybrid
Lecture/Lab
08/19/2024 - 12/13/2024

Fall

Mo
9:00 AM - 11:45 AM

Scott Taylor

Open

1 of 16
Seats Available

Notes: Hybrid classes include face-to-face format on campus at the time listed in the class schedule. The other part will be held online either without a set time to attend or a Live Online session. Students enrolling in a hybrid class acknowledge they already possess the skills described in the Minimum Computer and Technology Requirements at https://www.mesacc.edu/online/get-started for additional information.

Students may contact instructor at: scott.taylor@mesacc.edu