COGNITION, MEMORY AND LEARNING |
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Puzzle Boxes | Spot It Game | SIMON | Oculus Quest 2 | Classical Conditioning Poster | Operant Conditioning Poster |
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Description: Wooden puzzle boxes to dis-assemble and re-assemble. 50+ pieces. Takes between 45 and 90 minutes to take apart. | Description: Quick Card game for two to five players. Players attempt to match and name pictures. Takes two minutes to set up and five minutes or less to play. | Description: Electronic memory game that primarily tests STM processes. One-to-four players. One minute to set up. Single game can take anywhere from 30 seconds to two minutes. | Description: An advanced, virtual reality (VR) headset designed to immerse
learners in immersive experiences. Oculus kit includes headset, hand controllers and charging cable. Five minutes to set up. |
Description: Poster depicting the formula for Pavlov's classical conditioning. |
Description: Poster depicting the concept of Skinner's operant conditioning. *Available with or without definition notes* |
Teaching Suggestions: Send your students to the PIRC to complete a puzzle-box challenge. Works well if students work in teams. Have students submit a brief paper discussing how the puzzle-box challenge relates to problem solving strategies and barriers, visualization, STM, LTM, delayed gratification, language, social facilitation, etc. | Teaching Suggestions: Begin class with activity. Discuss how activity relates to visual/verbal processes in STM, dual-coding, association areas of brain, components of language, etc. | Teaching Suggestions: Best use with one player. Use to highlight STM capacity and duration, as well as working memory processes. Discuss differences between LTM and STM storage of information. | Teaching Suggestions: | Teaching Suggestions: Give students an example scenario and have them identify which elements apply to the different parts of the formula. | Teaching Suggestions: Give students an example scenario and have them identify which category it applies to. |
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Checkout Instructions: Faculty and Students may checkout at front desk. Puzzle boxes CANNOT leave PIRC. | Checkout Instructions: Checkout at front desk. Instructors may take outside of PIRC. Students may check out but NOT take outside of PIRC. | Checkout Instructions: Checkout at front desk. Instructors may take outside of PIRC. Students may check out but NOT take outside of PIRC. | Checkout Instructions: Checkout at front desk. Instructors may take outside of PIRC. Students may check out but NOT take outside of PIRC. |